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Advanced [show]


Robert Mitchell, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan vest and prefers pastel and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is braided into rings. He has a tattooed face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. When Robert reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: A strong sense of loyalty to Human people; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Ugly, Impulsive, Racist. Bonds: Military. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Robert Mitchell, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 10 (+0)12 (+1) 13 (+1)8 (-1)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Kyle Darlington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his white robe and has his greataxe always slung over his shoulder. His red hair is slicked back into a classic pompadour. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born at the edge of vast desert. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Immigrant, Nature, Family, Adventurer. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

Kyle Darlington, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)18 (+4) 13 (+1)10 (+0)
Skills Investigation +6, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll, Gnome, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Kyle Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a white armored body suit, with a simple grey line shooting up and back down. He has wavy chestnut hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: This man loves poetry and to teach people poetry more than just about anything. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a Apothecary, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his poetry dream.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Spice Merchant

Voice: Slurs words

Attributes [hide]

Kyle Hackney, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 12000 sp. Fiery yellow corundum (600 gp). Lapis lazuli (6 gp). Iolite (60 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trym Axton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has a large black mantle and cape that has been intricately interwoven into his brown robe. His golden hair and beard is wavy and long. His brown eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic man, Trym's first love is himself. His second love is also himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trym was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered music. By chance he met his brother recently and the two have been together since.

Motivation: He's repulsed by the PC; and an old rival family wants him found

Ideals: Impeccable, Entrepeneur, Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Trym Axton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Malachite (6 gp). Eye agate (6 gp). Amber (40 gp).


Social Check DCs


Simon Stafford, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with blue socks and a vest with buckled shoes. He carries with him a set of hand crossbows on his belt, each one with a sapphire on the hilt. He wears a Stetson hat to cover his moderate length white hair. His fierce green eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Justice. Flaws: Disease. Bonds: Criminal record, Job. Occupation: Glassblower

Voice: Russian accent

Attributes [hide]

Simon Stafford, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)12 (+1) 13 (+1)18 (+4)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs

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