Nicholas Appleton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has a very tight haircut. He has green eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He used his abilities to travel the world and help people.
Motivation: Money/treasure.
Ideals: Philantrophist, Gifted. Bonds: Poor, Slave. Occupation: Fletcher
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Manfred Davenport, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. He keeps his long auburn hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is witty, but his monotone delivery comes off as unnerving His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He has never given up on his painting dream.
Motivation: His religion dominates his actions.
Ideals: Joker, Artistic, Athletic. Bonds: Attractive, Religious. Occupation: Actor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 8000 cp.
Lewis Weston, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses in grey turtlenecks beneath a green coat with brown slacks, and is pretty ugly. He wears his hair in dreadlocks. He is baby faced.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great joy in being the best Engraver in town.
History: He was born several months after his father was called into army service. Lewis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Military, Nature. Occupation: Engraver
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Moss agate (9 gp).
Rolf Camden, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has a silver handlebar mustache and slicked back silver hair. He has gleaming, smiling hazel eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Scribe and found it very stressful. He has drifted from career to career and currently works as a Scribe.
Motivation: Retire the richest man in the west; and expand his business
Ideals: Joker, Gifted, Entrepeneur. Flaws: Selfish. Bonds: Job. Occupation: Scribe
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 11000 cp.
Frederick Graeme, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is dressed in an above average manner. His auburn hair has been sun bleached extensively. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Herbalist.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Mentor. Occupation: Herbalist
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Disguise kit.
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