Theobald Rylan, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'7" and wears a yellow collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has silver hair. His eyes are likewise green. His teeth are white and perfect.
Personality: Overbrimming with self-confidence, Theobald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal music training, and achieved minor success. He has since lost track of the people in his past.
Motivation: An old rival family wants him found.
Ideals: Impeccable, Artistic. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Unemployed
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 8 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Alexandrite (500 gp). Golden yellow topaz (500 gp). Alexandrite (500 gp).
Everard Burton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears just a grey suit. His top hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He loves telling others what to do and how they should feel about things. He has a habit of throwing himself into exceedingly dangerous situations.
History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army
Ideals: Opinionated, Gifted. Flaws: Ugly, Impulsive. Bonds: Military. Occupation: Spy
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Giant, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
Gomory Mori, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long white beard with little hanging trinkets. His face is scarred and worn.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a logical person and will generally grow upset if things defy logic and science.
History: Gomory was born in the south. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage
Ideals: Logical, Persistence. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Farmer
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 4000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Aldous Hampton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is dressed in an above average manner. He wears a deerstalker hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a great chef.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted divine powers by his dying sister.
Motivation: He's repulsed by the PC; and a deep hatred of illithids
Ideals: Optimist, Gifted. Bonds: Attractive, Poor. Occupation: Marshal
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. Sapphire pendant on gold chain (500 gp). Carved bone or ivory statuette (10 gp). Gold and topaz bottle stopper cork (500 gp). 1 Minor magic item.
Roger Walcott, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears just a green suit. His long red hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He tends to his Mayor job now, and dutifully fulfills any obligations he has.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Flaws: Insomniac, Fearful. Bonds: Job, Nature. Occupation: Mayor
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
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