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Advanced [show]


Balimaar Garrick, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is heavily combed to the right. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a wizard, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Balimaar was left his father's suit of armor and trained in its use and care. He has worked as a Carpenter like his father before him.

Motivation: Expand his business.

Ideals: Joker. Flaws: Ugly. Bonds: Job, Mentor, Military. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Balimaar Garrick, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)14 (+2) 17 (+3)4 (-3)
Skills Arcana +4, Persuasion -1
Senses Passive Perception 13
Languages Common, Terran, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 28000 sp. 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument. 1 Magnifying glass.


Social Check DCs


Patrick Shelly, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western man wears a tan top hat and tan clothes. His silver hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is harsh and unforgiving.

History: Patrick was born in the west. At a young age he loved to build and create. A gifted student he started as a Miller, but he got bored and became a Map Maker. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Human people; and wants to open a new tavern

Ideals: Athletic, Justice, Persistence. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

Patrick Shelly, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 9 (-1)9 (-1)
Skills Athletics +5, Medicine +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Sardonyx (30 gp). Moss agate (10 gp). 1 Minor magic item.


Social Check DCs


Aldous Eastoft, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a blue cloak and cross-gartered green stockings. He keeps his long blonde hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Aldous is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His father raised him in a mountain cabin. His first spouse was a Priest, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Since then, he has sought to make the best of life.

Motivation: A strong sense of loyalty to Human people; and doesn't want to be a marshal and was forced into it by his family

Ideals: Persistence, Optimist. Flaws: Racist. Bonds: Family, Nature. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Aldous Eastoft, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)10 (+0) 9 (-1)16 (+3)
Skills Performance +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Malachite (10 gp). Rhodochrosite (10 gp). Hematite (10 gp).


Social Check DCs


Jocelyn Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His black hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Painter, but he was a colossal failure. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: To be a Painter again; and he'd like to take his coworkers down a peg

Ideals: Optimist, Philantrophist. Bonds: Military, Job. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Jocelyn Brownrigg, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 11 (+0)17 (+3) 11 (+0)18 (+4)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Orc
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 400 gp.


Social Check DCs


Ralf Kinsley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears many layers of old clothing at all times. His red hair is braided into rings. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Energy wise he seems alert and responsive.

History: He was born to a criminal king-pin and mafia family In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north.

Ideals: Passionate, Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Seamstress

Voice: Cold and demanding tone

Attributes [hide]

Ralf Kinsley, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 10 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)12 (+1) 15 (+2)15 (+2)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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