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NPC Generator

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Advanced [show]


Bertram Mori, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He dresses well, typically a more casual-formal manner. His silver hair is slicked back into a classic pompadour. He has gray eyes and a green hat with a black feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He struck the Crown-heir job and began his own company from there.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Job, Military. Occupation: Crown-heir

Voice: Italian accent

Attributes [hide]

Bertram Mori, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)7 (-2) 14 (+2)14 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 3 Holy water. 4 Tanglefoot bags.


Social Check DCs


Kyle Home, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears light armors faded through time and improper care. His hair, while still mostly brown, has prominent grey streaks. He has a tattooed face.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 18th year, his parents were killed by a goblins raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. He left for the south, certain he would find work there.

Motivation: Someone believes him a fraud; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Enemies, Immigrant. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Kyle Home, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)11 (+0) 8 (-1)18 (+4)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 800 sp. 1 Good lock. 1 Silver holy symbol.


Social Check DCs


Aldous Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears a violet shirt with thin grey vertical stripes and green pants. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He comes from a rich eastern family. Like his mother and his brother before him, after school he went straight into learning to become a Shoemaker. He's also a talented Hunter, but doesn't like to broadcast it.

Motivation: He is greedy; and he's attracted to the pc

Flaws: Mundane. Bonds: Attractive, Rich, Job, Has a crush. Occupation: Shoemaker

Voice: Breathy voice

Attributes [hide]

Aldous Wesley, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)9 (-1) 12 (+1)9 (-1)
Skills Arcana +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Godfrey Stapleton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tight fitting yellow shirt and pants. He has a very tight haircut. His thin eyebrows rest above his beady blue eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When he was but 7 years old his parents immigrated from the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Godfrey's homeland. Godfrey decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end his boredom

Ideals: Persistence, Fighting. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Stylist

Voice: Hollow voice

Attributes [hide]

Godfrey Stapleton, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)16 (+3) 11 (+0)10 (+0)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Celestial, Infernal, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Guy Staurheim, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a grey armored body suit, with a simple violet line shooting up and back down, and is pretty ugly. He has done his best to style his black hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He speaks before he thinks and is too direct. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and he has decided he is irredeemable

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Miner

Voice: Pirate accent

Attributes [hide]

Guy Staurheim, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 16 (+3)12 (+1)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Coral (120 gp). Violet garnet (200 gp). Jet (120 gp). 1 Masterwork Light steel shield.


Social Check DCs

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