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NPC Generator

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Advanced [show]


Kyle Reid, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and has the majority of his body covered in plate. His skin is also unnaturally pale. His silver hair is smooth and relatively long. His eyes are amber and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Stylist

Voice: Old thin voice

Attributes [hide]

Kyle Reid, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Aquamarine (700 gp). Tourmaline (150 gp). Blue star sapphire (900 gp).


Social Check DCs


Tim Marlowe, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, white, dusty cloak. His hair is black and curly. He wears a mask on his face.

Personality: Tim wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Disciplined, Fighting. Bonds: Attractive, Poor, Criminal record, Job. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Tim Marlowe, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 10 (+0)9 (-1)
Skills History +3, Performance +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Breastplate.


Social Check DCs


Kody Wellington, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a colorful flower in his blonde hair. His eyes are gray.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the west, but his parents moved at a very young age to the east. Kody was born on a far western desert where he grew up under the tutelage of his mother, an expert Mortician. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Nothing but the best is good enough for him; and he desires power and/or immortality

Ideals: Impeccable. Bonds: Attractive, Adventurer, Immigrant, Guardian. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Kody Wellington, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 5 (-3)11 (+0) 16 (+3)9 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 7000 cp. Moss agate (9 gp).


Social Check DCs


Gerard Royal, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. His hair is golden, silky, and of moderate length. His eyes are likewise brown.

Personality: Gerard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is an amazing painter.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted divine powers by his dying sister.

Motivation: Regain custody of his son.

Ideals: Athletic, Disciplined, Gifted. Bonds: Attractive, Mentor. Occupation: Dyer

Voice: Dutch accent

Attributes [hide]

Gerard Royal, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Persuasion +4, Stealth +1
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Bernard Oakley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears a black deerstalker hat and black clothes. His moppish chestnut hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He speaks before he thinks and is too direct. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He left for the north, certain he would find work there.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and expand his business

Ideals: Logical. Flaws: Impulsive, Disease. Bonds: Attractive, Immigrant, Job. Occupation: Spice Merchant

Voice: Soothing and warm

Attributes [hide]

Bernard Oakley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 11 (+0)14 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Golden pearl (40 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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