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NPC Generator

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Advanced [show]


Cory Blakeley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear black pants and tee shirts, and is pretty ugly. His white hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He never wears the same outfit twice, unless he absolutely has to.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his father and his sister before him, after school he went straight into learning to become a Glassblower. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Doctor again.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Military, Job. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Cory Blakeley, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)12 (+1) 17 (+3)10 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Silk rope. 1 Silk rope. 1 Silk rope.


Social Check DCs


Hugh Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of sickles, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His long silver hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Hugh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Hugh lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found

Ideals: Fighting. Flaws: Selfish, Insane, Hedonist. Bonds: Attractive, Family. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Hugh Cooper, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 10 (+0)10 (+0)
Skills Performance +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Superior lock. 1 Superior lock. 1 Disguise kit.


Social Check DCs


Rolf Marston, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft yellow waves gently in the breeze. He sports a long auburn beard, and similarly colored long hair. He has violet eyes and a blue hat with a yellow feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Rolf was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Gifted, Joker. Flaws: PTSD. Bonds: Rich, Family. Occupation: Courier

Voice: Spits words with contempt

Attributes [hide]

Rolf Marston, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)10 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Kyle Sydney, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a tan costume with the symbols of death on his torso. His skin is also unnaturally pale. He has silver hair. His amber eyes peer out from beneath his small tan hat.

Personality: This man loves music and to teach people music more than just about anything. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Actor, who enjoyed hunting, Kyle was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he doesn't get along with people that don't share his tastes

Ideals: Artistic, Optimist. Flaws: Ugly. Bonds: Nature, In love. Occupation: Blacksmith

Voice: American accent

Attributes [hide]

Kyle Sydney, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)14 (+2) 13 (+1)10 (+0)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Henry Reid, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large blue mantle and cape that has been intricately interwoven into his brown robe. His silver hair is long and unkept. This hazel eyed southerner is not easily forgotten.

Personality: He never swears and excessively uses polite adverbs when speaking. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.

History: He was born in the south. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He moves from town to town, unable to find a place to settle.

Motivation: Many drow want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Merchant

Voice: Soft and mumbly

Attributes [hide]

Henry Reid, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)12 (+1) 10 (+0)16 (+3)
Skills History +3, Performance +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 25000 sp. Black pearl (400 gp). Deep blue spinel (400 gp). Golden pearl (60 gp). Hematite (16 gp). 1 Minor magic item.


Social Check DCs

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