Percival Westcott, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has moderate length white hair. His thin eyebrows rest above his beady gray eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.
History: Born to a Assassin, his father struggled to pay the bills. From there he went from mercenary job to mercenary job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Pacifist. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Spy
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp.
Heward Springfield, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears a broad hat to hide his balding. He has gleaming, smiling blue eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is obsessed with finding treasure.
History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He has recently gotten a pet goose that steals things from people.
Motivation: To reunite with his absent father; and regain custody of his daughter
Flaws: Ugly. Bonds: Criminal record, Adventurer, Family. Occupation: Stableman
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 pp. 1 Banded mail.
Trey Palomarez, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is greedy.
Flaws: Terse. Bonds: Rich, Nature, Adventurer. Occupation: Layabout
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 5 (-3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Gunter Dryden, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is typically in his Sellsword uniform. His chestnut hair is lengthy. He wears crescent spectacles with a black brim.
Personality: He loves telling others what to do and how they should feel about things. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a pair of adventurers, Gunter grew up listening to his mother's many stories. His mother took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Painter again.
Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Sellsword
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 14 (+2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Draconic, Aquan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Adam Langston, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear white clothing when he does not wear armor. He keeps his white hair in a flapper bob. His half smiles and green eyes are beguiling and draw you in.
Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with finding treasure.
History: Born to a Courier, his mother struggled to pay the bills. His first spouse was a Courier, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting. Bonds: Attractive, Adventurer, Poor, Family. Occupation: Carter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
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