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NPC Generator

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Advanced [show]


Thomas Churchill, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. His silver hair is greasy and uncared for. His gray eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Mason born in the past three hundred years. A true patriot, Thomas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He now owns his own business.

Motivation: Expand his business.

Flaws: Ugly, Disease. Bonds: Rich, Job, Military. Occupation: Mason

Voice: Deep voice with rolling R's

Attributes [hide]

Thomas Churchill, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kody Kimberly, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears a simple white robe with brown stripes complete with hood. He keeps his long auburn hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born into a rich family. He worked as a nervous Bounty Hunter and found it very stressful. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.

Motivation: Many giants want him driven away; and to be a layabout again

Ideals: Joker. Flaws: Shy. Bonds: Rich, Job, Enemies. Occupation: Bounty Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Kody Kimberly, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)16 (+3) 11 (+0)16 (+3)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Abyssal, Terran, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Anselm Washington, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and prefers to wear green clothing when he does not wear armor. He keeps his white hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He receives visions of the future at random moments

History: He was born to loving parents in a slum to the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by orcs. Anselm was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Passionate, Gifted. Bonds: Attractive, Poor, Enemies, Adventurer. Occupation: Sellsword

Voice: Sensual and smooth

Attributes [hide]

Anselm Washington, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)9 (-1) 9 (-1)12 (+1)
Skills Insight +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Percival Langston, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has styled his white hair well, parting it to the right. His gray eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing himself, he comes off as nervous. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Percival studied abroad. He struck it rich when he found rare goods in large quantities. He was granted arcane powers by his dying sister.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Ugly, Shy, Selfish. Bonds: Rich. Occupation: Fortune-teller

Voice: Stutters

Attributes [hide]

Percival Langston, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 6 (-2)8 (-1) 16 (+3)13 (+1)
Skills Animal Handling +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 90 pp. Embroidered silk and velvet mantle with numerous moonstones (900 gp).


Social Check DCs


Gerald Garfield, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black vest and prefers blue and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is lengthy and is close to two feet long. His ears are large.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.

History: He was born to loving parents in a slum to the west. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Poor, Debt. Occupation: Miller

Voice: Sounds elderly

Attributes [hide]

Gerald Garfield, Male Human Fighter 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp.


Social Check DCs

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