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NPC Generator

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Advanced [show]


Clerebold Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears an entirely green suit with white socks and a vest with buckled shoes. He has a hunchback. He has styled his chestnut hair well, parting it to the left. His amber eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.

Motivation: He is compelled to act according to his religious beliefs; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Ugly, Shy. Bonds: Adventurer, Religious, Enemies. Occupation: Bather

Voice: American accent

Attributes [hide]

Clerebold Carlyle, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)9 (-1) 16 (+3)12 (+1)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Lewis Digby, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a skull on it. His black hair is cut short with large spiked bangs in the front. He has hazel eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young adult he joined a group advocating for an improvement in Human conditions. He has built up a small fortune and can afford his own way.

Motivation: A strong sense of loyalty to Human people; and he has money and likes to spend it

Ideals: Logical. Flaws: Antagonistic, Racist. Bonds: Rich, Military. Occupation: Tailor

Voice: Dutch accent

Attributes [hide]

Lewis Digby, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)11 (+0) 14 (+2)12 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Henry Denholm, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His silver hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: This man loves music and to teach people music more than just about anything. He never wears the same outfit twice, unless he absolutely has to.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his music dream.

Motivation: Wants to work out more often; and retire the richest man in the south

Ideals: Athletic, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Henry Denholm, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)15 (+2) 13 (+1)9 (-1)
Skills Religion +4, Stealth +1
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. 2 Antitoxin. 1 Everburning torch. 8 Acid flasks.


Social Check DCs


Gilbert Mori, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a mechanic, and taught him how to fix just about anything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Disciplined, Persistence, Logical. Bonds: Rich, Attractive. Occupation: Miller

Voice: American accent

Attributes [hide]

Gilbert Mori, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Barton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a robe, a symbol of luck around his neck, and a bastard sword on his belt. He has a red handlebar mustache and slicked back red hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is fixated on the number 64. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Attractive, Rich. Occupation: Painter

Voice: Smoker's lung

Attributes [hide]

Godfrey Barton, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 11 (+0)13 (+1) 14 (+2)17 (+3)
Skills Athletics +1
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 200 gp.


Social Check DCs

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