Patrick Tickle, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a blue armored body suit, with a simple green line shooting up and back down. He has styled his auburn hair well, parting it to the right. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He exudes charisma. He is a tour de force of persuasion. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born into a rich family. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Flaws: Addict. Bonds: Attractive, Adventurer, Rich. Occupation: Fortune-teller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 900 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Adam Clinton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears dark leathers with embroidery. He wears a deerstalker hat to hide his balding. His eyes are likewise amber. His teeth are white and perfect.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He comes from a rich eastern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He feels kind of lost in life; and money/treasure
Ideals: Extrovert. Flaws: Cynical, Depressed. Bonds: Attractive, Rich. Occupation: Blacksmith
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 2300 sp.
Anselm Bentham, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. His auburn hair is lengthy and is close to two feet long. His green eyes are passionate and lively.
Personality: He is calm most of the time but flees social interaction. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their daughter. He worked as a Animal Trainer, and he later adopted a second daughter.
Motivation: His religion dominates his actions; and wants to work out more often
Ideals: Gifted, Athletic. Flaws: Shy. Bonds: Family, Religious. Occupation: Animal Trainer
Voice: Irish accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Minor magic item.
Hugh Langdon, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. He wears his auburn hair up in a very large beehive style do. His eyes are gray and catlike.
Personality: He loves telling others what to do and how they should feel about things. He is able to make almost anything out of random pieces of junk.
History: From birth he was tutored by a cruel and relentless mentor. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is compelled to act according to his religious beliefs; and obtaining odd cultural human artifacts is his passion
Ideals: Opinionated, Gifted. Bonds: Mentor, Adventurer, Religious. Occupation: Mason
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt. 1 Masterwork Light wooden shield.
Wymar Clive, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man dresses well, wearing white shirts, loose pants, and blazers most of the time. His brown hair is styled in orderly dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a hateful person. He taunts others and blames them for his problems. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC.
Flaws: Addict, Antagonistic. Bonds: Attractive, Has a crush, Immigrant. Occupation: Doctor
Voice: French accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 7 (-2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!