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NPC Generator

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Advanced [show]


Simon Wallace, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his glaive. His tied-back hair is chestnut. He wears crescent spectacles with a black brim.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Opinionated. Bonds: In love, Poor, Job. Occupation: Engraver

Voice: Old thin voice

Attributes [hide]

Simon Wallace, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)10 (+0) 11 (+0)15 (+2)
Skills Nature +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Citrine (20 gp). Banded agate (16 gp). 1 Bullseye lantern. 1 Disguise kit.


Social Check DCs


Ernest Woods, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is renowned for his bright red suits and hats. Beneath his clothing is a huge mess of scar tissue. His long silver hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and an old rival family wants him found

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Slave, Attractive, Mentor. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Ernest Woods, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)5 (-3) 10 (+0)13 (+1)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Geoffrey Blyth, Male Human [Permalink]

Personal [hide]

Description: This northern man is dressed in an above average manner. His clothes are grease stained in places. He keeps his auburn hair in a pixie cut. His half smiles and green eyes are beguiling and draw you in.

Personality: He has always had a great fascination with Human culture. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in the north, but his parents moved at a very young age to the south. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A strong sense of loyalty to Human people; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Racist. Bonds: Attractive, Poor, Immigrant, Criminal record. Occupation: Fortune-teller

Voice: Uses sign language

Attributes [hide]

Geoffrey Blyth, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 13 (+1)8 (-1)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Drogo Trollope, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a long chestnut beard with little hanging trinkets. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He enjoys reading and quiet.

History: Drogo was born in the east. At a young age he loved to build and create. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical, Persistence. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

Drogo Trollope, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Reynard Hartford, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears baggy grey pantaloons and a brown scarf. His hair, while still mostly silver, has prominent grey streaks. His eyes are likewise blue.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the west, certain he would find work there.

Motivation: He is greedy.

Ideals: Joker, Gifted. Bonds: Immigrant, In love, Rich. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Reynard Hartford, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 15 (+2)9 (-1) 18 (+4)16 (+3)
Skills Acrobatics +2, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +6

Possessions: 1600 sp.


Social Check DCs

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