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NPC Generator

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Advanced [show]


Nicholas Sheldon, Male Human [Permalink]

Personal [hide]

Description: This northern man wears blue painted combat armor at almost all times. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. Animals are drawn to him, and he is able to talk to them.

History: He was born to loving parents in a slum to the north. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying brother.

Motivation: He's attracted to the PC.

Ideals: Opinionated, Gifted. Bonds: Poor, Immigrant. Occupation: Masseuse

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nicholas Sheldon, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Banded mail.


Social Check DCs


Lance Mori, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear flannel. He has wavy silver hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He got away from his former life and has fallen to alcoholism.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to work out more often

Ideals: Athletic, Philantrophist, Logical. Flaws: Addict. Bonds: Military. Occupation: Sculptor

Voice: Timid voice

Attributes [hide]

Lance Mori, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)16 (+3) 12 (+1)13 (+1)
Skills Arcana +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 23000 sp.


Social Check DCs


Raymond Coombs, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is dressed in an above average manner. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Carter, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers; and regain custody of his son

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Slave, Family. Occupation: Carter

Voice: Whispers

Attributes [hide]

Raymond Coombs, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)8 (-1) 7 (-2)11 (+0)
Skills Insight +0, Intimidation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 10 pp.


Social Check DCs


Gerald Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a small bristly mustache and wavy brown hair. He has a tattooed face.

Personality: Gerald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Ideals: Artistic, Entrepeneur. Flaws: Fearful. Bonds: Slave, Job. Occupation: Crown-heir

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerald Thackeray, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 9 (-1)18 (+4)
Skills Athletics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Tim Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing colorful clothing, dressed as a Performer. His blonde hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He was granted psionic powers by his dying brother.

Motivation: Wants his loneliness to end; and many orcs want him driven away

Ideals: Gifted. Bonds: Has a crush, Adventurer, Enemies. Occupation: Performer

Voice: Smoker's lung

Attributes [hide]

Tim Kelsey, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 7 (-2)13 (+1)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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