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NPC Generator

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Advanced [show]


Randal Breeden, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His hair is long and white with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His violet eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the west his family was never financially stable. Like his father and his sister before him, after school he went straight into learning to become a Marshal. He has drifted from career to career and currently works as a Marshal.

Motivation: To be a Unemployed again; and further expansion of business

Ideals: Fighting, Joker. Flaws: Shy. Bonds: Poor, Job. Occupation: Marshal

Voice: Breathy voice

Attributes [hide]

Randal Breeden, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 6 (-2)9 (-1) 15 (+2)12 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Ralf Hayden, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a blue Stetson hat and blue clothes. His silver hair is knotted and matted. His half smiles and blue eyes are beguiling and draw you in.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. Some 5 years later his spouse died after the birth of his son. Heartbroken, Ralf never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist, Justice. Bonds: Attractive, Nature, In love, Rich. Occupation: Interpreter

Voice: Sleepy voice

Attributes [hide]

Ralf Hayden, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 15 (+2)12 (+1) 14 (+2)9 (-1)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Everard Morton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear black clothing when he does not wear armor. His golden hair is drawn into a tight pony tail with a cross scrunchie. His green eyes dart from person to person.

Personality: Everard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. His job bores him to no end. He has decided to make it more interesting.

History: Born in the west his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Meet up once more with his childhood friend; and seeks redemption

Ideals: Artistic, Athletic. Bonds: Poor, Adventurer, Criminal record, Enemies. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Everard Morton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)10 (+0) 14 (+2)10 (+0)
Skills Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Patrick Coombs, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. His hair is greying and his face has many wrinkles. This green eyed easterner is not easily forgotten.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.

History: Born to a Scribe, his mother struggled to pay the bills. Like his mother and his brother before him, after school he went straight into learning to become a Locksmith. He has drifted from career to career and currently works as a Locksmith.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and expand his business

Flaws: Addict. Bonds: Attractive, Job, Poor. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Patrick Coombs, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)14 (+2) 16 (+3)15 (+2)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 13
Languages Common, Terran, Giant
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2900 sp. 1 Masterwork Light steel shield. 1 Masterwork Heavy steel shield.


Social Check DCs


Alex Stafford, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears an entirely green suit with yellow socks and a vest with buckled shoes. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.

Motivation: He feels that his past leaves him morally obligated to help; and he's looking for his big break

Ideals: Persistence. Flaws: Shy. Bonds: Rich, Adventurer, Criminal record. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Alex Stafford, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)12 (+1) 11 (+0)10 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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