Balimaar Trollope, Male Human [Permalink]
Personal [hide]
Description: This man wears a fancy tan suit, and sports empty pouches on his belt. His black hair is cut short with large spiked bangs in the front. He wears a mask on his face.
Personality: He is mildly Human supremacist, though he does not identify as such. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Carpenter for the past few years.
Motivation: To settle down with his crush; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Racist, Antagonistic. Bonds: Attractive, Job, Has a crush. Occupation: Carpenter
Voice: American accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 17 (+3) | 12 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3000 cp. 1 Masterwork Common Melee.
Gerald Branson, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a red shirt with thin blue vertical stripes and grey pants. His deerstalker hat is riddled with cuts and holes. He has several tiny opal earrings on each ear.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Performer arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He has worked as a Performer like his father before him.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult.
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Job. Occupation: Performer
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 10 pp.
Drogo Stratford, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He has styled his auburn hair well, parting it to the right. His eyes are likewise violet.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His mother raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and sabotage a competitor
Ideals: Optimist. Bonds: Attractive, Job, Nature, Rich. Occupation: Scribe
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Drogo Everleigh, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a well pressed and immaculate suit (or dress). His blonde hair is braided into rings. His eyes are a pleasant violet.
Personality: Prone to second guessing himself, he comes off as nervous. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He dropped out of school to support his sick mother, and resented it. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found; and to reunite with his absent mother
Ideals: Logical. Flaws: Ugly, Shy, Antagonistic. Bonds: Family. Occupation: Architect
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2200 sp.
Everard Milton, Male Human [Permalink]
Personal [hide]
Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His silver hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He always tries to repair and not replace. It was this mentality that drove him into the Crown-heir business.
History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has built up a small fortune and can afford his own way.
Motivation: He has comitted a past crime that haunts him to this day; and money/treasure
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, Military, Criminal record. Occupation: Crown-heir
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
Possessions: 400 gp.
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