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NPC Generator

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Advanced [show]


Gomory Bentham, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and wears a white shirt with thin blue vertical stripes and black pants. His brown hair is heavily combed to the left. He has hazel eyes and a white hat with a blue feather.

Personality: He snorts whenever he laughs or is feeling confident. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born at the edge of vast mountains. He worked as a nervous Painter and found it very stressful. Recently the stress of being a Painter has made it difficult for him to sleep.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and he has passion for adventuring and risk

Flaws: Insomniac. Bonds: Job, Nature, Adventurer. Occupation: Painter

Voice: pre-pubescent

Attributes [hide]

Gomory Bentham, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)9 (-1) 14 (+2)13 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp. Cloth of gold vestments (40 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Alex Camden, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He has moderate length silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Alex lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He has recently gotten a pet goose that steals things from people.

Motivation: To unite with his brother; and he feels that his past leaves him morally obligated to help

Ideals: Passionate. Flaws: Insane. Bonds: Criminal record, Family, Rich. Occupation: Bookbinder

Voice: Booming voice

Attributes [hide]

Alex Camden, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)15 (+2) 12 (+1)10 (+0)
Skills Performance +2, Stealth +5
Senses Passive Perception 11
Languages Common, Goblin, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2800 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Moreno, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears dull grey sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His hair is brown and very short. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great joy in being the best Shepherd in town.

History: He was born in the west. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He struck the Shepherd job and began his own company from there.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Joker, Gifted. Bonds: Job, Immigrant, Family. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Godfrey Moreno, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)14 (+2) 14 (+2)17 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Miles Marston, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this southern man wears long strands of amber and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his black hair in a pixie cut. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He invites people to come help in his community garden.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic, Justice, Philantrophist. Flaws: Disease. Bonds: Rich. Occupation: Carter

Voice: growls and snarls, animalistic

Attributes [hide]

Miles Marston, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 16 (+3)11 (+0) 12 (+1)6 (-2)
Skills Animal Handling +3, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Tim Graeme, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy brown hair. His fierce violet eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He always tries to repair and not replace. It was this mentality that drove him into the Sage business.

History: Born in the north to a Sage, Tim learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Human conditions. He struck the Sage job and began his own company from there.

Motivation: Human compassion.

Ideals: Joker, Persistence. Flaws: Racist. Bonds: Job. Occupation: Sage

Voice: Posh accent

Attributes [hide]

Tim Graeme, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)16 (+3) 13 (+1)16 (+3)
Skills Intimidation +5, Religion +5
Senses Passive Perception 11
Languages Common, Draconic, Celestial, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1000 sp. Malachite (11 gp). Moss agate (11 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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