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Advanced [show]


Kody Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man dresses in collared shirts and wears a proper scarf over his head. His moppish red hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he would like to get married and retire

Ideals: Disciplined. Flaws: Insane, Impulsive, Disease, Insomniac. Occupation: Sailor

Voice: Voice breaks

Attributes [hide]

Kody Cumberbatch, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)9 (-1) 6 (-2)12 (+1)
Skills Intimidation +3, Stealth +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Jocelyn Dalton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. His white hair is heavily combed to the right. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Poor, Military, Immigrant. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

Jocelyn Dalton, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 22000 sp. Brown-green garnet (110 gp). Moss agate (16 gp). Red spinel (110 gp). Moss agate (16 gp).


Social Check DCs


Percival Ainsworth, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting clothing which further accentuates his frame. His hair is silver and curly. His gray eyes dart from person to person.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new tanner responsibilities is difficult

Bonds: Attractive, Immigrant, Job, Adventurer, Poor, Debt. Occupation: Tanner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Percival Ainsworth, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. 1 Half-Plate. 1 Breastplate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Lance Quinton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he usually wears his tan robe and has his longbow always slung over his shoulder. His golden hair is lengthy. His thin eyebrows rest above his beady amber eyes.

Personality: Lance is depressed about a lot of things. He tends to be a nihilist. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Lance was born in the south. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Depressed. Bonds: Adventurer. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Lance Quinton, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)18 (+4) 10 (+0)9 (-1)
Skills Nature +6, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Auran, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 13000 sp.


Social Check DCs


Ernest Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a grey costume with the symbols of death on his torso. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has worked as a Shoemaker like his father before him.

Motivation: Wants to open a new tavern; and he seems to be bored by most things

Flaws: Shy, Mundane, Racist. Bonds: Job. Occupation: Shoemaker

Voice: Slurs words

Attributes [hide]

Ernest Cholmondeley, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)14 (+2) 7 (-2)10 (+0)
Skills Nature +4, Perception +0
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. 1 Smokesticks. 1 Smokesticks.


Social Check DCs

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