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Advanced [show]


Odo Walcott, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a black shirt with thin white vertical stripes and tan pants, he is not a threatening figure. His top hat is riddled with cuts and holes. He has several tiny ruby earrings on each ear.

Personality: He speaks before he thinks and is too direct. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. Through the years after Odo was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Odo's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better world.

Motivation: Money/treasure.

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Rich, Adventurer. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Odo Walcott, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)10 (+0) 18 (+4)14 (+2)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Star ruby (800 gp). Jasper (20 gp). 1 Banded mail. 1 Darkwood Shield.


Social Check DCs


Anselm Milton, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears an entirely grey suit with tan socks and a vest with buckled shoes. His skin is also unnaturally pale. His moppish blonde hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Passionate. Flaws: Ugly, Insomniac. Bonds: Religious, Family. Occupation: Butcher

Voice: Dutch accent

Attributes [hide]

Anselm Milton, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Peter Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. He wears his white hair up. This brown eyed northerner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the west was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Peter Kendal, Male Human Fighter 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 20000 cp. Bloodstone (20 gp). Blue sapphire (1200 gp). Blue quartz (11 gp). Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Westbrook, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is brown, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He plays an instrument quite well.

History: He was born several months after his father was called into army service. While studying, he fell in love. They married and had a daughter. Recently he has begun working with bootleggers and crooks.

Motivation: He wants nothing more than to rejoin the army; and he has decided he is irredeemable

Ideals: Artistic. Bonds: Attractive, Criminal record, Military, In love. Occupation: Fisher

Voice: Squeaky

Attributes [hide]

Charles Westbrook, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)8 (-1) 13 (+1)15 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Solomon Thorpe, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. His skin is also unnaturally pale. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: Solomon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a ruthless business man, a trait he acquired from his father.

History: Solomon was born in the west. At a young age he loved to build and create. Solomon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Ideals: Extrovert, Entrepeneur, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Solomon Thorpe, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 8 (-1)15 (+2) 11 (+0)12 (+1)
Skills Insight +2, Stealth +1
Senses Passive Perception 10
Languages Common, Auran, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1100 sp. Fire opal pendant on a fine gold chain (800 gp). Brass mug with jade inlays (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp).


Social Check DCs

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