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NPC Generator

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Advanced [show]


Miles Hamilton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He is generally shirtless and showing off his tattooed chest. His head has been shaved. His eyes, though not visible through his cowl, are gray.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He plays an instrument quite well.

History: Sold as a small child to a slaver, Miles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He has never given up on his singing dream.

Motivation: He loathes his own lifestyle; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Mentor, Job, Rich. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Miles Hamilton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +1, Nature +4
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dustin Fidget, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is silver and curly. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. Further he is a bit of a stoner and is frequently out of it.

History: Born to a Tailor, his father struggled to pay the bills. Dustin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and to pay off his debts

Flaws: Disease, Addict, Insane. Bonds: Poor, Nature. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Dustin Fidget, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)17 (+3) 13 (+1)9 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnoll, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Robert Ansley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. He has a black handlebar mustache and slicked back black hair. His face is scarred and worn.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is an amazing painter.

History: The child of eastern immigrants he idolized his father. His divine abilities were realized during a raid on his village. He left for the east, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and his religion dominates his actions

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Robert Ansley, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)6 (-2) 11 (+0)12 (+1)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kyle Clinton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with yellow pants. His brown hair is heavily combed to the right. His skin is flawless and his violet eyes scan people very quickly.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the north.

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Immigrant, Nature. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Kyle Clinton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)13 (+1) 10 (+0)17 (+3)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 41000 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Charles Copeland, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an entirely white suit with black socks and a vest with buckled shoes. He is bald on top and has large blonde tufts of hair around his ears. This hazel eyed northerner is not easily forgotten.

Personality: He will rave to anyone who will listen. He receives visions of the future at random moments

History: He got into the Bellfounder business at a young age. After coming to the age of reason, Charles took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their daughter. He worked as a Bellfounder, and he later adopted a second daughter.

Motivation: He is unsatisfied with his job; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Family. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Charles Copeland, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp.


Social Check DCs

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