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NPC Generator

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Advanced [show]


Simon Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a simple yellow robe with black stripes complete with hood. His white hair is kept up in a ponytail inside a top hat. His otherwise smooth face is marked with small tiny scars.

Personality: Simon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: The child of a Spice Merchant, who enjoyed hunting, Simon was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Ideals: Impeccable. Flaws: Insane. Bonds: Criminal record, Nature, Rich. Occupation: Servant

Voice: Tuts and clicks tongue

Attributes [hide]

Simon Whitby, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Athletics +0, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 90 pp. Jade (90 gp).


Social Check DCs


Geoffrey Law, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue cloak and cross-gartered violet stockings. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 5 years old his parents immigrated from the south. He has had some formal dancing training, and achieved minor success. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Military. Occupation: Hunter

Voice: Speaks in third person

Attributes [hide]

Geoffrey Law, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anthony Pickering, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. He keeps his long black hair kept up in a rat tail. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich northern family. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Philantrophist. Bonds: Rich, Nature, Family. Occupation: Cartwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anthony Pickering, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)12 (+1) 8 (-1)7 (-2)
Skills Stealth +4, Survival +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Shane Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a small bristly mustache and wavy silver hair. His eyes, though not visible through his cowl, are green.

Personality: Calm and collected, he is a well trained Detective. He is frequently practicing swordplay.

History: The child of southern immigrants he idolized his mother. His childhood dream was to be a Blacksmith, but he was a colossal failure. He has achieved small success as a Detective.

Motivation: Expand his business.

Ideals: Fighting, Athletic. Bonds: Job, Military, Immigrant. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Shane Tattersall, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +4, History +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Theodoric Cooper, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and dresses well, wearing brown shirts, loose pants, and blazers most of the time. He wears his golden hair down. His fierce green eyes like to dwell on things.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. Energy wise he seems alert and responsive.

History: The child of western immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Fortune-teller soon after.

Motivation: To be a Courier again; and he is unsatisfied with his job

Ideals: Artistic, Professionalism. Bonds: Attractive, Immigrant, Job. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Theodoric Cooper, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)9 (-1) 16 (+3)8 (-1)
Skills Acrobatics +5, Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +1

Possessions: 200 gp.


Social Check DCs

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