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Advanced [show]


Lewis Kensley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears bulky black painted plate armor. He has a long white beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: Prone to second guessing himself, he comes off as nervous. He is harsh and unforgiving.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Lewis was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Lewis's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He's repulsed by the PC.

Flaws: Shy, Antagonistic. Bonds: Attractive, Rich. Occupation: Adventurer

Voice: Spits and sputters

Attributes [hide]

Lewis Kensley, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Robert Darlington, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. His hair is auburn and curly. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also has developed a complete distrust of the Actor profession.

History: Born in the south to a Sellsword, Robert learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently the stress of being a Sellsword has made it difficult for him to sleep.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and someone believes him a fraud

Flaws: Antagonistic, Insomniac. Bonds: Job, Enemies. Occupation: Sellsword

Voice: Prounounces S like Z

Attributes [hide]

Robert Darlington, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 9 (-1)13 (+1) 13 (+1)6 (-2)
Skills Insight +3, Performance +0
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Drogo Copeland, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. His red hair, when down, is lengthy. His eyes, though not visible through his cowl, are violet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He receives visions of the future at random moments

History: He was born into a rich family. He moved out west to avoid the crime he committed. He tends to his Barber job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Barber

Voice: Speaks with lips pursed

Attributes [hide]

Drogo Copeland, Male Human Fighter 5
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)8 (-1) 9 (-1)15 (+2)
Skills Insight +2, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Randal Everleigh, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a white costume with the symbols of luck on his torso and is in decent physical shape. His hair is chestnut and curly. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Addict, PTSD. Bonds: Attractive, Rich. Occupation: Fisher

Voice: High pitched, excited

Attributes [hide]

Randal Everleigh, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Kyle Shirley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear green tank tops with red pants. His hair is long and chestnut with streaks of brown, and is pulled back with small green clips. His beard is brown, braided, and well cared for. He has several tiny aquamarine earrings on each ear.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small forest village. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Kyle Shirley, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)12 (+1) 12 (+1)17 (+3)
Skills History +3, Stealth +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Brown-green garnet (130 gp). 1 Breastplate.


Social Check DCs

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