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NPC Generator

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Advanced [show]


Theodoric Payton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black Stetson hat and black clothes. His brown hair is smooth and relatively long. His eyes, though not visible through his cowl, are brown.

Personality: He is overprotective of those who hire his services. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Theodoric was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now owns his own business.

Motivation: To be a Sage again; and he has money and likes to spend it

Ideals: Athletic. Flaws: Antagonistic. Bonds: Guardian, Job, Immigrant, Rich. Occupation: Bounty Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Theodoric Payton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hunter Barlow, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fancy grey suit. His red hair is kept up in a ponytail inside a small hat. His eyes are likewise green.

Personality: Confrontational and typically high on some drug or another. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Hunter was born the youngest of three triplets. While studying, he fell in love. They married and had a son. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their son. He worked as a Stableman, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Flaws: Addict, Fearful. Bonds: Attractive, Poor, Family, In love. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Hunter Barlow, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 8 (-1)12 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Theobald Bradly, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a green and white handkerchief worn on his left side. His red hair is greying along the sides and has receded to reveal a widow's peak. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: Wants his loneliness to end; and he is greedy

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Has a crush. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Theobald Bradly, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)14 (+2) 16 (+3)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Giant, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Obsidian (9 gp). Malachite (9 gp). Citrine (70 gp).


Social Check DCs


Everard Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a rapier on his belt. He has shaved his head bald. His skin is flawless and his gray eyes scan people very quickly.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure.

Ideals: Fighting, Opinionated, Justice. Bonds: Attractive, Rich. Occupation: Miner

Voice: Prounounces S like Z

Attributes [hide]

Everard Oakley, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)17 (+3) 8 (-1)13 (+1)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Undercommon, Draconic, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Geoffrey Ainsley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally shirtless and showing off his tattooed chest. His brown hair is kept up in a ponytail inside a feathered hat. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Geoffrey hails from a village terrorized by giants. He moved out west to avoid the crime he committed. He has built up a small fortune and can afford his own way.

Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor

Ideals: Joker. Bonds: Criminal record, Enemies, Rich, Job. Occupation: Mortician

Voice: American accent

Attributes [hide]

Geoffrey Ainsley, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Jade (90 gp).


Social Check DCs

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