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Advanced [show]


Gomory Copeland, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. His chestnut hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He snorts whenever he laughs or is feeling confident. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was always a brilliant, if unscrupulous mind. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 8 years.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Poor, Immigrant, Job. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gomory Copeland, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)15 (+2) 16 (+3)11 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Ignan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Black pearl (1200 gp). Coral (50 gp). Chrysoprase (30 gp). Rose (30 gp).


Social Check DCs


Charles Brady, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an entirely black suit with brown socks and a vest with buckled shoes. His auburn hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot resist a sob story and will often dote over anyone who has one.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels threatened by others; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Adventurer. Occupation: Fortune-teller

Voice: German accent

Attributes [hide]

Charles Brady, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Religion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp).


Social Check DCs


Randal Wakefield, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has wavy blonde hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He acts crazy and hedonistic. The war was a terrible time for him, and Randal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Randal was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Flaws: Ugly, Hedonist, Depressed. Bonds: Military, Family. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

Randal Wakefield, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 19 (+4)9 (-1) 9 (-1)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Robert Harrington, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a pastel vest and prefers red and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. With a patchy blonde beard and wild blonde hair. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to loving parents in a slum to the east. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Philantrophist. Flaws: Ugly. Bonds: Has a crush, Adventurer, Poor. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Robert Harrington, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)8 (-1) 14 (+2)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 sp. 1 Chain shirt.


Social Check DCs


Aldous Reid, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears a well pressed and immaculate suit (or dress). His long chestnut hair reaches down to his waist. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.

History: From birth he was tutored by a cruel and relentless mentor. Aldous was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Sculptor. He moves from town to town, unable to find a place to settle.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to protect his home

Ideals: Joker, Pacifist. Bonds: Attractive, Mentor, Immigrant. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Aldous Reid, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Undercommon, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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