John Beitz, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is long and chestnut with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His thin eyebrows rest above his beady green eyes.
Personality: This man loves singing and to teach people singing more than just about anything. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: The child of southern immigrants he idolized his mother. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their son. He worked as a Ruler, and he later adopted a second son.
Motivation: Doesn't want to be a Ruler and was forced into it by his family; and find a way to reverse the transformation of his brother
Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Ruler
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 46000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Simon Byron, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears many layers of old clothing at all times. With bright white hair and a scraggly beard. He has blue eyes and a tan hat with a brown feather.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is used to getting what he wants. In part because he is a meticulous planner.
History: When he was but 4 years old his parents immigrated from the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Carpenter for hire.
Motivation: To be a Sellsword again.
Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Carpenter
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 3000 sp.
Charles Barton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a long, yellow, dusty cloak. He wears a wide-brimmed hat to cover his moderate length red hair. His eyes are amber and he is always smoking a pipe.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by orcs. Charles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: To find somewhere to settle down; and further expansion of business
Flaws: Mundane, Antagonistic. Bonds: Religious, Enemies, Job. Occupation: Roofer
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Tiger eye turquoise (6 gp). Amber (60 gp).
Miles Kelsey, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and grey workpants. His shirt is white, and he wears a heavy grey leather apron most of the time. His hair is long and golden with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His amber eyes are slightly larger than normal.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with a lost civilization.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with unlife at a very young age, Miles has worked very hard to control his curse. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk.
Ideals: Athletic, Joker. Flaws: Disease. Bonds: Adventurer, Slave. Occupation: Fletcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Auran, Orc
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 300 gp.
Miles Darlington, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears light armors faded through time and improper care. His long auburn hair reaches down to his waist. His blue eyes peer out from beneath his small blue hat.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Miles lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Family. Occupation: Crown-heir
Voice: Italian accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Abyssal, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
Possessions: 50 pp.
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Their contribution stands as a beacon of hope for all adventurers!
