Everard Graham, Male Human [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. His blonde hair is braided into rings. He has a tattooed face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He would rather hide behind his crafts than deal with other people.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Everard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Everard's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Philantrophist, Artistic. Flaws: Shy, Antagonistic. Bonds: Rich, Attractive. Occupation: Slave Trader
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp.
Chad Walpole, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a green collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He keeps his golden hair in a pixie cut. He has several tiny amber earrings on each ear.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Chad was born with his father's beautiful face. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Athletic, Gifted. Flaws: Secretive. Bonds: Rich, Attractive. Occupation: Mortician
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee.
Henry Conway, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Apothecary. His hair is chestnut, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He loves telling others what to do and how they should feel about things. He uses divination through singing.
History: Henry lived on a farm with his father, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered north to less war torn lands. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their son. He worked as a Apothecary, and he later adopted a second son.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Opinionated, Gifted. Flaws: Insane, PTSD. Bonds: Attractive, Family. Occupation: Apothecary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 8 (-1) | 7 (-2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 20 pp.
Anselm Fulton, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light brown in addition to tight pants. He has a penchant for wearing a ring with an oversized amber on his right hand. He is bald on top and has large silver tufts of hair around his ears. He wears large thick round spectacles.
Personality: Anselm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Blacksmith job and began his own company from there.
Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult.
Ideals: Artistic, Gifted. Flaws: Ugly, Hedonist. Bonds: Rich, Job. Occupation: Blacksmith
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Aquan, Ignan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 3000 cp. 1 Breastplate. 1 Half-Plate.
Justin Gentry, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears just a grey suit. His white hair is singed and shortened. He has gleaming, smiling amber eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a ruthless business man, a trait he acquired from his mother.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he is terrified, and will act out of fear
Ideals: Athletic, Joker, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Animal Trainer
Voice: Whispers
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Auran, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5
Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate.
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