Gerald Denholm, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his halberd. His red hair is unkempt and raggedy. His fierce hazel eyes like to dwell on things.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a Adventurer, his father struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people.
Flaws: Ugly, Shy. Bonds: Poor, Slave. Occupation: Mercenary
Voice: Timid voice
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Bloodstone (20 gp). Star rose quartz (20 gp). Jade (110 gp).
Ernest Beverly, Male Human [Permalink]
Personal [hide]
Description: An older man who wears bulky brown painted plate armor, he is not a threatening figure. His silver hair is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: He has a massive crush on the younger sibling of the Cartwright who has hired him part-time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born the only child of a wealthy merchant. His childhood dream was to be a Unemployed, but he was a colossal failure. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He seems to be bored by most things; and balancing his hectic life and new cartwright responsibilities is difficult
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Has a crush, Enemies, Job. Occupation: Cartwright
Voice: Rolls R's
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 9000 sp. Amethyst (140 gp). 1 Spyglass.
Randal Redfield, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tattered old clothes. He has dyed his greying silver hair a little too much giving a sharp silver color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: Wants to have a good time and be beloved; and he is greedy
Ideals: Athletic, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Navigator
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Ignan, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
Don Fidget, Male Human [Permalink]
Personal [hide]
Description: This northern man wears a white cloak and cross-gartered yellow stockings. His clothes are grease stained in places. His white hair is kept up in a ponytail inside a wide-brimmed hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He can speak with the recently deceased. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in a small island village. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To settle down with his crush; and marry his brother to traveling adventurers
Ideals: Gifted, Logical. Bonds: Poor, Immigrant, Nature. Occupation: Stylist
Voice: Whispers
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Druidic, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. Golden yellow topaz (200 gp). Rhodochrosite (8 gp). 1 Half-Plate.
Bertram Heiser, Male Human [Permalink]
Personal [hide]
Description: This southern man prefers to wear flannel. His clothes are grease stained in places. He has no hair. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Poor, Immigrant. Occupation: Navigator
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 7
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 4 (-3) | 10 (+0) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +6
Possessions: 400 gp. 1 Minor magic item.
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