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NPC Generator

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Advanced [show]


Justin Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man has a large red mantle and cape that has been intricately interwoven into his black robe. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He keeps his black hair in a pixie cut. His fierce amber eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Miller.

Motivation: Sabotage a competitor.

Flaws: Fearful. Bonds: Rich, Religious, Military, Job. Occupation: Miller

Voice: Speaks through clenched teeth

Attributes [hide]

Justin Berkeley, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)14 (+2) 9 (-1)11 (+0)
Skills Insight +1, Nature +4
Senses Passive Perception 9
Languages Common, Gnoll, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1200 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Jocelyn Spalding, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. He has shaved his head bald. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. He is skeptical of what others tell him and is slow to trust.

History: Jocelyn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and human compassion

Flaws: Addict, Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Tailor

Voice: Strong lisp

Attributes [hide]

Jocelyn Spalding, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 9 (-1)15 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 16000 cp.


Social Check DCs


Anselm Atterton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear grey clothing when he does not wear armor. He wears his chestnut hair down. His blue unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Disease, Antagonistic. Bonds: Slave, Mentor. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Anselm Atterton, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Freshwater pearl (5 gp). Brown-green garnet (70 gp). Rock crystal (50 gp).


Social Check DCs


Godfrey Home, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man is dressed in earthy colors with a grey and tan handkerchief worn on his right side. His red hair is drawn into a tight pony tail with a clover scrunchie. His face is covered beneath a completely black helmet.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He is a Hag in disguise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their daughter. He worked as a Spice Merchant, and he later adopted a second daughter.

Motivation: To reunite with his absent father.

Flaws: Hedonist. Bonds: Attractive, Adventurer, Family. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Godfrey Home, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)15 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Percival Hartford, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear ponchos typically of a light blue in addition to tight pants. His hair, while still mostly auburn, has prominent grey streaks. He has a tattooed face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not believe in violence as a means to an end. He is a dedicated Layabout but believes his peers are too gung-ho.

History: Percival was raised in a hard working conservative environment. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Pacifist. Bonds: Job, Adventurer. Occupation: Layabout

Voice: Shortens vowels

Attributes [hide]

Percival Hartford, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)9 (-1) 14 (+2)10 (+0)
Skills Investigation +1, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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