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NPC Generator

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Advanced [show]


Arnold Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears grey leather gloves, a grey jacket, and tight pants. He is physically well-built. His golden hair is kept up in a ponytail inside a broad hat. His eyes, though not visible through his cowl, are hazel.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of giants; and many giants want him driven away

Ideals: Passionate. Flaws: Shy, Ugly. Bonds: Criminal record, Enemies. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Arnold Coombs, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 9 (-1)8 (-1) 11 (+0)10 (+0)
Skills Acrobatics +0, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 20000 cp.


Social Check DCs


John Dumph, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His chestnut hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. John is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Bonds: Family, Nature, Adventurer, Criminal record. Occupation: Masseuse

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

John Dumph, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Rolf Ashton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He is portly but not overly obese. He wears his auburn hair up in a very large beehive style do. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Rolf was born the youngest of three triplets. While studying, he fell in love. They married and had a daughter. He has been saving his money to try and buy his sister's freedom.

Motivation: Wishes to resurrect an old love; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Family, In love. Occupation: Farmer

Voice: Soft and melodious

Attributes [hide]

Rolf Ashton, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 9 (-1)14 (+2)
Skills Insight +1, Investigation +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


John Hackney, Male Human [Permalink]

Personal [hide]

Description: This northern man has the majority of his body covered in plate. His clothes are grease stained in places. His golden hair, when down, is lengthy. His eyes are a pleasant green.

Personality: A deeply religious man he believes everything happens for a reason. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: When he was but 7 years old his parents immigrated from the north. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the north, certain he would find work there.

Motivation: Meet up once more with his childhood friend.

Bonds: Poor, Immigrant, Religious, Adventurer. Occupation: Server

Voice: Speaks with lips pursed

Attributes [hide]

John Hackney, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)11 (+0) 11 (+0)17 (+3)
Skills Athletics +5, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: 400 gp. Red-brown spinel (50 gp).


Social Check DCs


Odo Law, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely green suit with violet socks and a vest with buckled shoes. He has a small bristly mustache and wavy golden hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is an amazing painter.

History: Odo lived on a farm with his mother, near the main road leading to a nearby town. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their daughter. He worked as a Scribe, and he later adopted a second daughter.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Family, In love. Occupation: Scribe

Voice: Smoker's lung

Attributes [hide]

Odo Law, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)12 (+1) 11 (+0)10 (+0)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 15000 cp.


Social Check DCs

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