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Advanced [show]


Frederick Ramsey, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a faded coat and loose pants complete with top hat, marred by sweets. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Frederick took refuge in the ruined castle and found the beat up hammer and armor he uses now. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Terse, Disease. Bonds: Nature. Occupation: Detective

Voice: Nasally tone

Attributes [hide]

Frederick Ramsey, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Everard Shipley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. His silver hair is heavily combed to the left. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with his god.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A need for knowledge about a nearby landmark; and his religion dominates his actions

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Religious, Adventurer. Occupation: Masseuse

Voice: Complex vocabulary, royal

Attributes [hide]

Everard Shipley, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)14 (+2) 15 (+2)16 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp.


Social Check DCs


Dustin Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is portly but not overly obese. He has a brown handlebar mustache and slicked back brown hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: Dustin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. A true patriot, Dustin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is a Lycanthrope in disguise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and expand his business

Ideals: Artistic. Bonds: Attractive, Military, Adventurer, Job. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Dustin Beckwith, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hubert Langley, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. He wears a top hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He feeds upon the attention of others.

History: He was born in the west, but his parents moved at a very young age to the north. He worked as a nervous Ploughman and found it very stressful. He struck the Ploughman job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Disciplined. Bonds: Attractive, Immigrant, Job, Military. Occupation: Ploughman

Voice: Slow speaker

Attributes [hide]

Hubert Langley, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 48000 sp.


Social Check DCs


Roger Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is blonde and curly. He wears a mask on his face.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Bather like his father before him.

Motivation: Marry his sister to traveling adventurers; and wants to open a new tavern

Ideals: Entrepeneur. Bonds: Enemies, Job, Poor, Family. Occupation: Bather

Voice: Hard of hearing, loud

Attributes [hide]

Roger Wilberforce, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)14 (+2) 13 (+1)16 (+3)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2000 sp. Rhodochrosite (12 gp). Hematite (12 gp). Golden yellow topaz (500 gp).


Social Check DCs

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