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NPC Generator

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Advanced [show]


Diggory Marston, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His skin is fair and his fingers are delicate and long. His golden hair is unkempt and raggedy. His eyes are hazel and beady.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and to be a layabout again

Flaws: Ugly, Forgetful. Bonds: Poor, Job, Religious. Occupation: Fisher

Voice: Raspy

Attributes [hide]

Diggory Marston, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)7 (-2) 13 (+1)12 (+1)
Skills Arcana +0, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp. Eye agate (9 gp). Blue sapphire (400 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Conrad Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. His skin is fair and his fingers are delicate and long. His auburn hair is smooth and relatively long. This amber eyed westerner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a minor phobia of water and hates getting wet.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Conrad took refuge in the large cave and found the beat up longbow and armor he uses now. He has since lost track of the people in his past.

Motivation: He has a crush on the local Bookbinder; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Fearful. Bonds: Nature, Family, Has a crush. Occupation: Fisher

Voice: Can't modulate volume

Attributes [hide]

Conrad Crawford, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)14 (+2) 9 (-1)10 (+0)
Skills History +4, Medicine +1
Senses Passive Perception 9
Languages Common, Terran, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 4 Holy water. 1 Everburning torch.


Social Check DCs


Randal Hadlee, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears rags and sports a simple walking cane. His auburn hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. When he's not drinking or sleeping the drinks off, he's doing music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his sister to traveling adventurers; and further expansion of business

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Attractive, Family, Job. Occupation: Bowyer

Voice: Australian accent

Attributes [hide]

Randal Hadlee, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)5 (-3) 16 (+3)13 (+1)
Skills History -1, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gilbert Dayton, Male Human [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with blue lining and desert motifs. He is muscular with a powerful set of arms. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are hazel and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not believe in violence as a means to an end. He is a dedicated Laborer but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Laborer arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He has drifted from career to career and currently works as a Laborer.

Motivation: Wants to open a new tavern; and to reunite with his old friends

Ideals: Joker, Pacifist. Bonds: Rich, Job, Adventurer. Occupation: Laborer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gilbert Dayton, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)8 (-1) 12 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 4000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold music box (1000 gp).


Social Check DCs


Gunter Byron, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a colorful flower in his black hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: Always inclined to offer people food he seems plenty friendly. He has all his life been fascinated with music.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist, Artistic. Bonds: Rich, Attractive. Occupation: Weaver

Voice: Soft and melodious

Attributes [hide]

Gunter Byron, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Abyssal, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Golden yellow topaz (200 gp). Golden yellow topaz (200 gp).


Social Check DCs

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