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Advanced [show]


Lance Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing the road beaten gear of a warrior. He keeps his silver hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. The war was a terrible time for him, and Lance does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Lance was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Sabotage a competitor; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Fighting, Optimist. Flaws: Insane, Depressed. Bonds: Military, Job. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Lance Lincoln, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)14 (+2) 12 (+1)9 (-1)
Skills Arcana +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Everburning torch. 4 Tanglefoot bags. 4 Tanglefoot bags.


Social Check DCs


Charles Hackney, Male Human [Permalink]

Personal [hide]

Description: An older man who wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his trident, he is not a threatening figure. He keeps his brown hair in a flapper bob. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is calm most of the time but flees social interaction. Energy wise he seems alert and responsive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He'd like to take his coworkers down a peg; and he is content

Ideals: Professionalism, Gifted. Flaws: Ugly, Shy. Occupation: Barber

Voice: Creaky witch voice

Attributes [hide]

Charles Hackney, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)10 (+0) 18 (+4)11 (+0)
Skills Stealth +2, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adelard Landon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in brown turtlenecks beneath a violet coat with black slacks. His hair is auburn and very short. He tend to wears goggles to shield his eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: He's attracted to the PC; and money/treasure

Flaws: Antagonistic. Bonds: Rich, Immigrant, Job, Has a crush. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Adelard Landon, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 8 (-1)16 (+3) 12 (+1)14 (+2)
Skills Investigation +5, Stealth +0
Senses Passive Perception 11
Languages Common, Druidic, Auran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Robert Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He dresses like a well dressed Locksmith does. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are green and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He feeds upon the attention of others.

History: Robert was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Locksmith soon after.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Shy, Disease. Bonds: Job, Attractive. Occupation: Locksmith

Voice: Thin and wheezing

Attributes [hide]

Robert Wilberforce, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)8 (-1) 15 (+2)13 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nicholas Copeland, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears professional attire. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Dyer, who enjoyed hunting, Nicholas was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and a deep hatred of gnolls

Ideals: Athletic, Professionalism. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Navigator

Voice: Low and grunting

Attributes [hide]

Nicholas Copeland, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)13 (+1) 14 (+2)10 (+0)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 70 pp.


Social Check DCs

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