Drogo Spaulding, Male Human [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His silver hair is cut jaggedly and amateurishly. This hazel eyed easterner is not easily forgotten.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To prove his worth to the world; and he has a rivalry with the church that dominates his actions
Flaws: Shy, Impulsive. Bonds: Attractive, Poor, Nature. Occupation: Animal Trainer
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.
Alexandre Deighton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears green painted combat armor at almost all times. His tied-back hair is chestnut. He wears large thick round spectacles.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to loving parents in a slum to the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Opinionated, Optimist. Flaws: PTSD. Bonds: Poor. Occupation: Shipwright
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 17000 cp. Golden pearl (150 gp). Black pearl (700 gp). Coral (150 gp).
Guy Hayhurst, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is lengthy. His eyes are amber and beady.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He plays an instrument quite well.
History: He got into the Unemployed business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Unemployed soon after.
Motivation: He'd like to take his coworkers down a peg; and a need for knowledge about a nearby landmark
Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Unemployed
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 7
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 4 (-3) | 17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d10-3, Ranged -1 / 1d10-3, Grapple -3
Possessions: 19000 sp. Fiery yellow corundum (1000 gp). 1 Minor magic item.
Bertram Langston, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a Stetson hat to cover his moderate length auburn hair. His blue eyes are passionate and lively.
Personality: He is extraordinarily eccentric. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Bertram was born with his mother's beautiful face. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has dedicated himself to building a better trade route.
Motivation: To get a good night's sleep; and he desires power and/or immortality
Flaws: Insane, Insomniac. Bonds: Attractive, Immigrant, Adventurer. Occupation: Assassin
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Solomon Lester, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His whole body is exceptionally muscular. His blonde hair is cut short. His otherwise smooth face is marked with small tiny scars.
Personality: He is fixated on the number 93. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.
History: Born in the west his family was never financially stable. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He is untrained/undisciplined, which makes him dangerous.
Motivation: Someone believes him a fraud; and many gnolls want him driven away
Flaws: Insane, Insomniac. Bonds: Immigrant, Poor, Enemies. Occupation: Layabout
Voice: Indian accent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Goblin, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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