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NPC Generator

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Advanced [show]


Clerebold Watson, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a font of random trivia from the lore and stories he has discovered

History: Clerebold lived on a farm with his father, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Ideals: Logical. Flaws: Shy, PTSD. Bonds: Attractive, Family. Occupation: Architect

Voice: Low range voice

Attributes [hide]

Clerebold Watson, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)7 (-2) 11 (+0)17 (+3)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Chrysoberyl (40 gp).


Social Check DCs


Roger Preston, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a brown Stetson hat and brown clothes. His skin is also unnaturally pale. His long black hair is drawn into a two foot long braid. His eyes are amber and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants to meet his childhood hero

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Enemies. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

Roger Preston, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Balimaar Law, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of nunchakus on his belt, each one with a opal on the hilt. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Balimaar Law, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 12 (+1)18 (+4)
Skills Investigation +4, Performance +6
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 70 pp. Star ruby (500 gp). Emerald (500 gp). Freshwater pearl (4 gp). Azurite (4 gp). 1 Minor magic item.


Social Check DCs


Trey Easton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy black hair. His eyes, though not visible through his cowl, are gray.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A powerful necromancer made him what he is. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: He's in love; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Has a crush. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Trey Easton, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)8 (-1) 12 (+1)11 (+0)
Skills Athletics +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Embroidered and bejeweled glove (1000 gp). 1 Minor magic item.


Social Check DCs


Trym Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He wears a Stetson hat to cover his moderate length golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to make people angry or surprised. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Trym was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer, In love. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Trym Nash, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 18 (+4)10 (+0)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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