Theodoric Chatham, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear brown pants and tee shirts. His hair is always cut to a buzz. He wears a mask on his face.
Personality: Theodoric speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the north to a Priest, Theodoric learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up work as a Priest and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Sabotage a competitor.
Ideals: Athletic, Impeccable. Flaws: Impulsive, PTSD. Bonds: Job. Occupation: Priest
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1200 sp.
Justin Redfield, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears rags and sports a simple walking cane. He has moderate length blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is irascible and easily irritated. He is obsessed with finding treasure.
History: Born in the north his family was never financially stable. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To get a good night's sleep; and to reunite with his old friends
Flaws: Antagonistic, PTSD, Insomniac. Bonds: Poor, Adventurer. Occupation: Server
Voice: Squeaky
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +0
Possessions: 300 gp.
Kody Berkeley, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Engraver. He has a moderate pudge and is not very fit. He wears a top hat to hide his balding. He wears round tiny glasses practically rammed into his face.
Personality: He speaks before he thinks and is too direct. He is able to make almost anything out of random pieces of junk.
History: The child of western immigrants he idolized his father. After coming to the age of reason, Kody took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better kind of golem.
Motivation: Wants a kiss; and he's attracted to the pc
Ideals: Gifted. Flaws: Impulsive. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Engraver
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 5 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 4 (-3) | 17 (+3) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1700 sp.
Roger Remington, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a red coat over a pastel low-cut shirt, and a small hat upon his head. His hair, while still mostly chestnut, has prominent grey streaks. He has gleaming, smiling blue eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He plays an instrument quite well.
History: He was born blind and as such lacked many opportunities for work. Roger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Athletic, Artistic. Flaws: Shy, Disease. Bonds: Adventurer. Occupation: Body Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 11 (+0) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Diggory Perry, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a blue coat over a black low-cut shirt, and a feathered hat upon his head, and a wedding ring on his right hand. His black hair is slicked back into a classic pompadour. His brown eyes peer out from beneath his feathered blue hat.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He got into the Map Maker business at a young age. In his 17th year, his parents were killed by a goblins raid, leaving Diggory alone in the world. After a stint in an orphanage, he was adopted. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Disciplined. Bonds: In love, Immigrant, Job, Enemies. Occupation: Map Maker
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Terran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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