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NPC Generator

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Advanced [show]


Theodoric Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple yellow line shooting up and back down, and he perpetually has his halberd ready. His silver hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Theodoric was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Fighting, Gifted. Bonds: Attractive, Job. Occupation: Sellsword

Voice: Stutters

Attributes [hide]

Theodoric Lindsay, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Coral (140 gp). Onyx (70 gp).


Social Check DCs


Conrad Clinton, Male Human [Permalink]

Personal [hide]

Description: A 6'3" southern man, he wears dark leathers with embroidery. He keeps his long chestnut hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not trust anyone and sleeps with one eye open.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Disciplined. Flaws: Insomniac, Addict. Bonds: Nature, Adventurer. Occupation: Stylist

Voice: Soft and mumbly

Attributes [hide]

Conrad Clinton, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)8 (-1) 14 (+2)12 (+1)
Skills Arcana +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Nicholas Kitchur, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a lot of dark rich colors, with gold accents. He wears a colorful flower in his red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He acts crazy and hedonistic. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Nicholas was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Flaws: Insomniac, Hedonist. Bonds: Attractive, Family. Occupation: Courier

Voice: Soft and mumbly

Attributes [hide]

Nicholas Kitchur, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Raymond Huxley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is cut jaggedly and amateurishly. His violet eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Raymond was born in the west. At a young age he loved to build and create. Through the years after Raymond was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Raymond's father didn't care for him much, and the feeling was mutual. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his brother; and he's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Raymond Huxley, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)12 (+1) 16 (+3)9 (-1)
Skills Athletics +5, Nature +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Cory Clapham, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. His golden hair has been sun bleached extensively. He wears a mask on his face.

Personality: He loves telling others what to do and how they should feel about things. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Cory lived on a farm with his mother, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cory. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.

Motivation: He has decided he is irredeemable.

Ideals: Opinionated. Bonds: Job, Family, Criminal record. Occupation: Masseuse

Voice: Gruff and masculine

Attributes [hide]

Cory Clapham, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)8 (-1) 17 (+3)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs

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