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Advanced [show]


Bertram Elton, Male Human [Permalink]

Personal [hide]

Description: This man wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case, and sports empty pouches on his belt. He sports a flattop hair cut. His eyes are likewise brown.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Bertram took refuge in the large cave and found the beat up dagger and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's in love; and to settle down with his crush

Ideals: Justice. Flaws: Terse, Hedonist. Bonds: Nature, Has a crush. Occupation: Adventurer

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Elton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)14 (+2) 16 (+3)11 (+0)
Skills Animal Handling +5, Athletics +6
Senses Passive Perception 13
Languages Common, Abyssal, Elven
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +6

Possessions: 600 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Don Deighton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a black coat over a brown low-cut shirt, and a broad hat upon his head. He has wavy black hair. His hazel eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: He feels the way he acts is they only way to get by in the world; and he's looking for his big break

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Guard

Voice: Irish accent

Attributes [hide]

Don Deighton, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Henry Brady, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He carries with him a set of ceremonial daggers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears his red hair up. His eyes, though not visible through his cowl, are gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also has developed a complete distrust of the Miner profession.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Like his mother and his sister before him, after school he went straight into learning to become a Shoemaker. He now owns his own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Henry Brady, Male Human Fighter 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)7 (-2) 12 (+1)7 (-2)
Skills Arcana +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Blue star sapphire (1300 gp). Red-brown spinel (110 gp). Peridot (60 gp). Rich purple corundum (1300 gp).


Social Check DCs


Anselm Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has a large red mantle and cape that has been intricately interwoven into his white robe. His hair is golden and very short. His eyes are amber and beady.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic, Justice. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Anselm Kinsley, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)10 (+0) 13 (+1)15 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Rhodochrosite (9 gp). Deep green spinel (90 gp). Banded agate (9 gp). 1 Minor magic item.


Social Check DCs


Conrad Astley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears long strands of amber and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and his gloved hand is found clutching a bastard sword. He has moderate length red hair. He has gleaming, smiling green eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a pair of adventurers, Conrad grew up listening to his father's many stories. After coming to the age of reason, Conrad took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and to reunite with his absent father

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Adventurer, Family. Occupation: Farmer

Voice: Scandinavian accent

Attributes [hide]

Conrad Astley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)15 (+2) 17 (+3)13 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnoll, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 16000 sp. Obsidian (11 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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