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NPC Generator

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Advanced [show]


Henry Presley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a brown and pastel handkerchief worn on his left side. His hair is blonde, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invites people to come help in his community garden.

History: When he was but 5 years old his parents immigrated from the east. A freak accident while working with his Stylist father left him crippled. He struck the Dyer job and began his own company from there.

Motivation: Expand his business; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Philantrophist. Flaws: Insane, Disease. Bonds: Attractive, Job, Immigrant. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Henry Presley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)14 (+2) 6 (-2)15 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 8
Languages Common, Giant, Auran
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 11000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Aldous Merton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He wears his silver hair up. His ears are large.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: To settle down with his crush.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Has a crush, Adventurer. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Aldous Merton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)8 (-1) 12 (+1)15 (+2)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2800 sp.


Social Check DCs


William Stafford, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep pastel leather and dull yellow iron scale mail. His red hair is unkempt and raggedy. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He has a massive crush on the younger sibling of the Detective who has hired him part-time. He is afraid of women and trembles around them

History: William was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid; and to settle down with his crush

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Poor, Has a crush. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

William Stafford, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 17 (+3)13 (+1) 17 (+3)17 (+3)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 1400 sp. 3 Thunderstones. 8 Acid flasks.


Social Check DCs


Aldous Remington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears loose pants and a collared shirt complete with sweater beneath his coat. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He enjoys reading and quiet.

History: The child of a Sage, who enjoyed hunting, Aldous was taken on many hunting expeditions. Like his mother and his sister before him, after school he went straight into learning to become a Priest. He then took over the family business and is one of the better Priest for hire.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Priest

Voice: Spits words with contempt

Attributes [hide]

Aldous Remington, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)11 (+0) 12 (+1)11 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Balimaar Remington, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and likes to wear ponchos typically of a light blue in addition to tight pants. His left leg appears badly burned and disfigured. His brown hair has been sun bleached extensively. His amber eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a desert tribe. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Opinionated. Bonds: Family, Nature, Job. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Balimaar Remington, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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