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NPC Generator

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Advanced [show]


Norman Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His brown hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He is business-like. He takes instructions and follows them to the letter. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption.

Ideals: Professionalism, Justice, Gifted. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Norman Wellington, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)9 (-1) 14 (+2)17 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Chrysoprase (70 gp). Zircon (70 gp). Red spinel (50 gp).


Social Check DCs


Gunter Shelly, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His job bores him to no end. He has decided to make it more interesting.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. He then took over the family business and is one of the better Apothecary for hire.

Motivation: He wants to meet his childhood hero; and expand his business

Flaws: Disease. Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Apothecary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gunter Shelly, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)19 (+4) 11 (+0)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common, Draconic, Dwarven, Halfling, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Moonstone (20 gp).


Social Check DCs


Wymar Clive, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears many layers of old clothing at all times. He wears his hair in dreadlocks. His eyes are hazel and catlike.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He uses divination through singing.

History: He was raised in a desert tribe. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Justice, Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Nature. Occupation: Scribe

Voice: Breathy voice

Attributes [hide]

Wymar Clive, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 49 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)15 (+2) 15 (+2)10 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. Alexandrite (1100 gp). Banded agate (11 gp).


Social Check DCs


Hugh Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear brown clothing when he does not wear armor. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has auburn hair. His eyes are hazel and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invites people to come help in his community garden.

History: He comes from a rich western family. Through the years after Hugh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Hugh's mother didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's looking for his big break; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Bricklayer

Voice: Stutters

Attributes [hide]

Hugh Mitchell, Male Human Fighter 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Miles Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. His chestnut hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Miles is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well.

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Family, Military. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Miles Pinkerton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)12 (+1) 15 (+2)12 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Amethyst (140 gp). Deep green spinel (140 gp). 1 Darkwood Buckler.


Social Check DCs

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