Theobald Nibley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He does not wear sleeves and tends to eschew shirts when he can avoid it. Beneath his clothing is a huge mess of scar tissue. His red hair is slicked back into a classic pompadour. His eyes are amber.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Server job now, and dutifully fulfills any obligations he has.
Motivation: To get a good night's sleep.
Ideals: Philantrophist. Flaws: Disease, Insomniac. Bonds: Slave, Job. Occupation: Server
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 48000 sp. Azurite (4 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Frederick Bentley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With a patchy blonde beard and wild blonde hair. He has gleaming, smiling brown eyes.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the east to a Blacksmith, Frederick learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was always very intelligent and has formed a secret society of specialists.
Motivation: Money/treasure.
Flaws: Antagonistic, Secretive. Bonds: Rich, Enemies, Job. Occupation: Blacksmith
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 10 (+0) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. White pearl (100 gp).
Roger Mitchell, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a large white jacket. His chestnut hair is matted, messy, and big. His brown eyes peer out from beneath his wide-brimmed white hat.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is frequently practicing swordplay.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.
Motivation: Money/treasure.
Flaws: Ugly, Emotional, Insane, Antagonistic. Bonds: Military, Rich. Occupation: Beggar
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Brass mug with jade inlays (400 gp).
Wymar Blythe, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time and is in decent physical shape. With a patchy blonde beard and wild blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Calm and collected, he is a well trained Farmer. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His childhood dream was to be a Actor, but he was a colossal failure. He used his abilities to trick people and travel the world for free.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and sabotage a competitor
Ideals: Artistic. Bonds: Job, Criminal record, Debt. Occupation: Farmer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 1 Superior lock.
Arnold Shipley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a robe, a symbol of magic around his neck, and a hammer on his belt. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes peer out from beneath his deerstalker green hat.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Human conditions. He was always very intelligent and has formed a secret society of specialists.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Greedy, Secretive. Bonds: Poor. Occupation: Ruler
Voice: Russian accent
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 14000 sp. Hematite (7 gp). Black pearl (400 gp). 4 Holy water. 2 Tanglefoot bags.
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