Ralf Gracey, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is generally well dressed albeit a few years behind the times. He has a red handlebar mustache and slicked back red hair. His eyes are a pleasant gray.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with a lost civilization.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.
Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Bellfounder
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Kyle Dudley, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy green suit. He has a slight overbite and is overall scrawny. His hair is cut close to his head. He has green eyes and a green hat with a blue feather.
Personality: He likes to make people angry or surprised. He enjoys reading and quiet.
History: He was born in the west, but his parents moved at a very young age to the south. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich, Adventurer. Occupation: Dyer
Voice: Italian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
Rolf Sydney, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long auburn hair reaches down to his waist. His eyes are violet.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Rolf was born the youngest of three triplets. A few years later when the east was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Doesn't want to be a Banker and was forced into it by his family.
Ideals: Joker, Entrepeneur. Bonds: Rich, Immigrant, Family. Occupation: Banker
Voice: American accent
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Alexandre Wellington, Male Human [Permalink]
Personal [hide]
Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. His auburn hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is almost excessively polite to everyone, even when angry. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Alexandre reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Flaws: Shy, Antagonistic. Bonds: Attractive, Slave, Military. Occupation: Bowyer
Voice: American accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 18000 cp.
Conrad Blackwood, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. His chestnut hair is heavily combed to the right. He wears a mask on his face.
Personality: He has a massive crush on the younger sibling of the Sailor who has hired him part-time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the east to a Sailor, Conrad learned a great deal about his father's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town working and never settling down anywhere, but has fallen for a local Cook. He hasn't told them the truth, but wants to settle down with them.
Motivation: Balancing his hectic life and new Sailor responsibilities is difficult.
Flaws: Fearful. Bonds: Has a crush, Job, Religious. Occupation: Sailor
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 5000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
