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Advanced [show]


Simon Tindall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a robe, a symbol of death around his neck, and a sword on his belt. His head has been shaved. He has violet eyes and a green hat with a red feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a Scribe, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: To clean up the streets.

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Guardian, Poor. Occupation: Crown-heir

Voice: Soft and melodious

Attributes [hide]

Simon Tindall, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)12 (+1) 18 (+4)12 (+1)
Skills Arcana +3, Insight +6
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp).


Social Check DCs


Anselm Cotton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. His hair is white and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Anselm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is harsh and unforgiving.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. Through the years after Anselm was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Anselm's father didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Anselm Cotton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 14 (+2)15 (+2) 8 (-1)8 (-1)
Skills Arcana +4, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Randal Hastings, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a violet tunic with brown highlights, and long white pants that bunch up around his shoes. His small hat is riddled with cuts and holes. He has gleaming, smiling brown eyes.

Personality: His tongue was cut out and he uses sign language. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Randal lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his brother; and human compassion

Ideals: Optimist. Flaws: Ugly, Disease, Shy, Racist. Bonds: Family. Occupation: Detective

Voice: Mousy voice

Attributes [hide]

Randal Hastings, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Red spinel (40 gp). Blue quartz (4 gp).


Social Check DCs


Hubert Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. He sports a long golden beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He worked as a nervous Armorer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult.

Ideals: Fighting, Opinionated. Bonds: Slave, Job, Religious, Enemies. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Hubert Wakefield, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)10 (+0) 5 (-3)6 (-2)
Skills Acrobatics +1, Animal Handling -1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1600 sp. Brown-green garnet (100 gp). Hematite (15 gp). Onyx (50 gp).


Social Check DCs


Alexandre Tatum, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a white shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His hair, while still mostly red, has prominent grey streaks. His skin is flawless and his amber eyes scan people very quickly.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Alexandre studied abroad. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Passionate, Optimist, Gifted. Bonds: Attractive, Poor. Occupation: Painter

Voice: Pirate accent

Attributes [hide]

Alexandre Tatum, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs

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