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NPC Generator

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Advanced [show]


Tim Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a moderate pudge and is not very fit. His golden hair is lengthy and is close to two feet long. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Tim embodies much of what other species detest in the Humans. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born several months after his father was called into army service. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Beggar. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and he wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic, PTSD. Bonds: Poor, Has a crush, Military. Occupation: Courier

Voice: Dutch accent

Attributes [hide]

Tim Cumberbatch, Male Human Fighter 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 16 (+3)4 (-3)
Skills Persuasion +0, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Gnoll, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20 pp.


Social Check DCs


Diggory Mitchell, Male Human [Permalink]

Personal [hide]

Description: This northern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. He has shaved his head bald. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also hits on women, regardless of circumstances.

History: Diggory hails from a village terrorized by brigands. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Wants to raise his children well; and to reunite with his absent father

Flaws: Antagonistic. Bonds: Poor, Immigrant, Has a crush, Enemies, Family. Occupation: Painter

Voice: Timid voice

Attributes [hide]

Diggory Mitchell, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)13 (+1) 9 (-1)10 (+0)
Skills History +3, Survival +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. White pearl (90 gp).


Social Check DCs


Richard Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a green scarf. His skin is fair and his fingers are delicate and long. He wears his golden hair down. His amber eyes have a joyful gleam in them most of the time.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Richard was born in the east. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Marshal.

Motivation: To unite with his brother; and he is a bit of a kleptomaniac

Ideals: Joker, Persistence. Bonds: Criminal record, Job, Family. Occupation: Marshal

Voice: Russian accent

Attributes [hide]

Richard Windsor, Male Human Fighter 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 7 (-2)17 (+3) 17 (+3)15 (+2)
Skills Sleight of Hand +7, Survival +6
Senses Passive Perception 13
Languages Common, Gnoll, Halfling, Druidic
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 5000 sp.


Social Check DCs


Bernard Huxley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a worn and beaten armor. He wears his golden hair down. He is baby faced.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is afraid of women and trembles around them

History: A powerful slaver made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Baker for hire.

Motivation: Expand his business.

Flaws: Shy. Bonds: Attractive, Mentor, Job. Occupation: Baker

Voice: Nasally tone

Attributes [hide]

Bernard Huxley, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp.


Social Check DCs


Ernest Brixton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a tan and yellow robe with the hood down. He wears a top hat to hide his balding. His eyes are brown and he is always smoking a pipe.

Personality: A skeptical and narcissistic man, Ernest's first love is himself. His second love is also himself. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ernest was born on a far eastern forest where he grew up under the tutelage of his father, an expert Assassin. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Artistic. Bonds: Family, Immigrant. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Ernest Brixton, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)15 (+2) 15 (+2)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Deep blue spinel (300 gp). Bloodstone (70 gp). 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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