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Advanced [show]


Don Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears a simple yellow robe with black stripes complete with hood. He carries with him a set of hammers on his belt, each one with a aquamarine on the hilt. He keeps his brown hair in a pixie cut. His half smiles and blue eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of a Bather, who enjoyed hunting, Don was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Don took refuge in the large cave and found the beat up hammer and armor he uses now. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Depressed, Fearful. Bonds: Attractive, Nature. Occupation: Armorer

Voice: American accent

Attributes [hide]

Don Sydney, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Kyle Washington, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a brown poncho over his likewise colored trousers and shirt. His chestnut hair is lengthy. His eyes are a pleasant gray.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. He was taken as a slave by a traveling circus and forced to perform Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Gifted. Flaws: Antagonistic, Mundane. Bonds: Slave. Occupation: Brewer

Voice: Italian accent

Attributes [hide]

Kyle Washington, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Kyle Kenley, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky blue painted plate armor. He has a penchant for wearing a ring with an oversized emerald on his left hand. His black hair, when down, is lengthy. His blue eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has built up a small fortune and can afford his own way.

Motivation: He is content; and he is greedy

Ideals: Philantrophist. Flaws: Mundane, Antagonistic. Bonds: Rich, Criminal record. Occupation: Miner

Voice: Low rumbling, strings words together

Attributes [hide]

Kyle Kenley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)7 (-2) 11 (+0)17 (+3)
Skills Athletics +1, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 18000 cp.


Social Check DCs


Theobald Royal, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, red cloak. His long red hair is drawn into a two foot long braid. His fierce brown eyes like to dwell on things.

Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the south, certain he would find work there.

Motivation: Wants to open a new tavern; and to protect his home

Flaws: Antagonistic. Bonds: Immigrant, Nature, Job, Guardian. Occupation: Seamstress

Voice: Deep voice with rolling R's

Attributes [hide]

Theobald Royal, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 4 (-3)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 7
Languages Common, Aquan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Charles Wharton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports grey clothing, slightly heavier than average wear. His hair is always cut to a buzz. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Charles hails from a village terrorized by drow. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: Many drow want him driven away.

Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Enemies, Family. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Charles Wharton, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 4 Antitoxin. 8 Acid flasks.


Social Check DCs

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