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NPC Generator

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Advanced [show]


Guy Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by brigands. Guy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and to end his boredom

Flaws: Mundane. Bonds: Attractive, Criminal record, Immigrant, Enemies. Occupation: Detective

Voice: Shortens vowels

Attributes [hide]

Guy Denholm, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)15 (+2) 9 (-1)10 (+0)
Skills Investigation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1500 sp. 1 Climber’s kit. 1 Crowbar. 1 Silk rope.


Social Check DCs


Raymond Oakley, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear flannel, he is not a threatening figure. His white hair is braided into rings. His brown eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Raymond enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Raymond took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many brigands want him driven away; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Joker, Gifted. Flaws: Hedonist. Bonds: Adventurer, Enemies. Occupation: Miller

Voice: Complex vocabulary, royal

Attributes [hide]

Raymond Oakley, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 16 (+3)8 (-1)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 1400 sp.


Social Check DCs


Trym Southey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears bulky tan painted plate armor. His golden hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady hazel eyes.

Personality: His tongue was cut out and he uses sign language. He receives visions of the future at random moments

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Scribe mother left him crippled. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Gifted. Flaws: Ugly, Disease, Mundane. Bonds: Job. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Trym Southey, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Giant, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


Raymond Langdon, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears many layers of old clothing at all times. He wears his brown hair up in a very large beehive style do. He has a tattooed face.

Personality: He loves telling others what to do and how they should feel about things. He is frequently practicing swordplay.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: Further expansion of business; and expand his business

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Poor, Military, Job. Occupation: Butcher

Voice: Relaxed voice

Attributes [hide]

Raymond Langdon, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Nicholas Thorpe, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and dresses well, typically a more casual-formal manner. His right hand appears badly burned and disfigured. His black hair is knotted and matted. His eyes are amber and catlike.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He receives visions of the future at random moments

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Miller

Voice: Laughs frequently while speaking

Attributes [hide]

Nicholas Thorpe, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)12 (+1) 7 (-2)13 (+1)
Skills Stealth +4, Survival +0
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp.


Social Check DCs

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