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NPC Generator

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Advanced [show]


Adelard Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an entirely brown suit with black socks and a vest with buckled shoes. His hair, while still mostly golden, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He can speak with the recently deceased. Energy wise he seems alert and responsive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted, Professionalism. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Carpenter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adelard Marlowe, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 3 Smokesticks. 1 Everburning torch.


Social Check DCs


Lewis Gresham, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. He carries a battered kukri and tarnished club as well. His hair is chestnut and curly. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to fit into much smaller and tighter spaces than normal.

History: He was born into a rich family. After coming to the age of reason, Lewis took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Gifted. Flaws: Ugly, Sensitive. Bonds: Rich, Family. Occupation: Map Maker

Voice: Scandinavian accent

Attributes [hide]

Lewis Gresham, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 14 (+2)8 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Hematite (13 gp). Bloodstone (40 gp). 1 Minor magic item.


Social Check DCs


Hugh Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears blue trousers with tan and blue striped suspenders. He wears various colorful collared shirts. His hair is cut close to his head. His eyes, though not visible through his cowl, are brown.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Sold as a small child to a slaver, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now spends his time doing works of charity.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Philantrophist. Bonds: Attractive, Poor, Family, Mentor. Occupation: Interpreter

Voice: Spanish accent

Attributes [hide]

Hugh Eastaughffe, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)15 (+2) 14 (+2)12 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Richard Atherton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears many layers of old clothing at all times. His hair is blonde and curly. His hazel eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal poetry training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Joker, Artistic, Logical. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Merchant

Voice: Russian accent

Attributes [hide]

Richard Atherton, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2300 sp.


Social Check DCs


Balimaar Shelly, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is lengthy. This hazel eyed easterner is not easily forgotten.

Personality: Overbrimming with self-confidence, Balimaar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Balimaar was born with his father's beautiful face. A freak accident while working with his Engraver father left him crippled. Recently he has begun working with bootleggers and crooks.

Motivation: He is not mentally stable, and does not behave rationally; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Impeccable. Flaws: Insane, Disease. Bonds: Attractive, Criminal record. Occupation: Shipwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Balimaar Shelly, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 7 (-2)12 (+1) 12 (+1)7 (-2)
Skills Medicine +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs

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