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Advanced [show]


Randal Deighton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Detective, and he perpetually has his trident ready. His white hair is thinning but still full. He has a dull look in his green eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Fighting, Pacifist, Gifted. Flaws: Secretive, PTSD. Bonds: Has a crush. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Randal Deighton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)7 (-2) 11 (+0)14 (+2)
Skills Animal Handling +2, Arcana +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Guy Norton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and wears a green costume with the symbols of the four houses of cards on his torso. His auburn hair is matted, messy, and big. His brown eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Disease, PTSD. Bonds: Nature, Adventurer. Occupation: Stylist

Voice: High pitched, excited

Attributes [hide]

Guy Norton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)9 (-1) 12 (+1)7 (-2)
Skills Persuasion +0, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 13000 cp. 1 Alchemist’s fire. 3 Tanglefoot bags.


Social Check DCs


Reynard Kendal, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His tied-back hair is brown. His hazel eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is harsh and unforgiving.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Money/treasure; and he is greedy

Ideals: Passionate, Artistic. Flaws: Antagonistic. Bonds: Guardian, Rich. Occupation: Assassin

Voice: Ums and uhs a lot

Attributes [hide]

Reynard Kendal, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)11 (+0) 12 (+1)12 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Silver comb with moonstones (600 gp). Cloth of gold vestments (140 gp). Silver comb with moonstones (600 gp). 1 Minor magic item.


Social Check DCs


Drogo Wellington, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is well dressed, constantly wearing a tan suit, black shirt, and white tie. He has a hunchback. His blonde hair has been sun bleached extensively. His eyes are hazel.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Rich, Immigrant. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Drogo Wellington, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 18 (+4)10 (+0) 12 (+1)9 (-1)
Skills Persuasion +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp.


Social Check DCs


Miles Yorke, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.

History: Miles was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Optimist, Persistence. Flaws: Ugly, Insane. Bonds: Family. Occupation: Banker

Voice: Ums and uhs a lot

Attributes [hide]

Miles Yorke, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 17 (+3)12 (+1)
Skills Medicine +5, Nature +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp. Solid gold idol (400 gp).


Social Check DCs

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