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Advanced [show]


Patrick Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a fancy tan suit. His black hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: Abrasive and pushy, he has a hard time making friends. He is used to getting what he wants. In part because he is a meticulous planner.

History: Patrick was born in the west. At a young age he loved to build and create. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Professionalism, Persistence. Flaws: Antagonistic, Fearful. Bonds: Attractive, Enemies. Occupation: Barber

Voice: American accent

Attributes [hide]

Patrick Trowbridge, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)10 (+0) 14 (+2)16 (+3)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Climber’s kit. 1 Silk rope. 1 Masterwork Musical instrument.


Social Check DCs


Everard Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a cross on it. His brown hair is still thick. He has violet eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fisher. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end.

Flaws: Antagonistic. Bonds: Poor, Attractive, Has a crush, Religious. Occupation: Painter

Voice: Sleepy voice

Attributes [hide]

Everard Hackney, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 9 (-1)11 (+0)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Abyssal, Orc, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Lance Altham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. He has black hair. His face is scarred and worn.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a white middle class family as the only child. Lance was born on a far southern plains where he grew up under the tutelage of his mother, an expert Adventurer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with his crush.

Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Immigrant, Has a crush. Occupation: Adventurer

Voice: Farmer accent

Attributes [hide]

Lance Altham, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills Persuasion +2, Stealth +5
Senses Passive Perception 10
Languages Common, Celestial, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Patrick Oakes, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Marshal. He is muscular with a powerful set of arms. His hair is long and brown with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His eyes are blue and catlike.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He cannot resist a sob story and will often dote over anyone who has one.

History: Gifted from a young age, Patrick studied abroad. His father was a soldier and died while he was still young. Patrick was left his father's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Optimist, Philantrophist, Gifted. Bonds: Military, Rich. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Patrick Oakes, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)17 (+3) 5 (-3)11 (+0)
Skills History +5, Stealth +2
Senses Passive Perception 7
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Adam Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely yellow suit with green socks and a vest with buckled shoes, and carries bows. His hair is auburn, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Cocky and sure of himself, he believes he is the best Junk Dealer born in the past three hundred years. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He comes from a rich eastern family. He was an apprentice working in his mother's forge. He has recently gotten a pet goose that steals things from people.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Fighting. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Junk Dealer

Voice: Loud with bravado

Attributes [hide]

Adam Graeme, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)11 (+0) 5 (-3)6 (-2)
Skills Animal Handling -1, Intimidation +0
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp. Sardonyx (60 gp). White pearl (80 gp). Jasper (60 gp). 1 Masterwork Common Melee.


Social Check DCs

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