Lewis Addington, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He wears a red shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He wears his chestnut hair down. His face is covered beneath a completely black helmet.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to fit into much smaller and tighter spaces than normal.
History: Lewis was born with his mother's beautiful face. He was taken from his home at a very young age. In the meantime he has taken over work as a Shepherd and occasionally as a mercenary.
Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom
Ideals: Opinionated, Gifted. Bonds: Attractive, Slave. Occupation: Shepherd
Voice: Squeaky
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Infernal, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Gold and topaz bottle stopper cork (300 gp). Gold and topaz bottle stopper cork (300 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). 1 Masterwork Heavy steel shield.
Simon Snowdon, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a card on it. He wears his white hair down. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born to a criminal king-pin and mafia family His father took him hunting and taught him how to get in the mind of other creatures. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Philantrophist. Flaws: Greedy. Bonds: Attractive, Criminal record, Nature. Occupation: Mortician
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 2800 sp. Alexandrite (800 gp).
Gunter Hayley, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of rapiers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His red hair is heavily combed to the right. His gray eyes peer out from beneath his broad black hat.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. When he's not drinking or sleeping the drinks off, he's doing music.
History: Born to a Mercenary, his father struggled to pay the bills. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things
Ideals: Fighting, Artistic, Gifted. Bonds: Poor, Attractive. Occupation: Spice Merchant
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Aquan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 20000 cp. 1 Minor magic item.
Drogo Barlow, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean red cloak covering his clean studded leather. He has shaved his head bald. His face is covered beneath a completely black helmet.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is skeptical of what others tell him and is slow to trust.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. He has never given up on his writing dream.
Motivation: A strong sense of loyalty to Human people; and he feels kind of lost in life
Ideals: Athletic, Artistic. Flaws: Depressed, Shy, Racist. Occupation: Miller
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 300 gp.
Lance Perry, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has a small bristly mustache and wavy golden hair. He has several tiny amethyst earrings on each ear.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Animals are drawn to him, and he is able to talk to them.
History: Lance was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. By chance he met his brother recently and the two have been together since.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Rich, Family. Occupation: Sage
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
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