Thomas Huxley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'8", this man is wearing the road beaten gear of a warrior. His black hair is still thick. His eyes are brown and he is always smoking a pipe.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Thomas hails from a village terrorized by brigands. His mother was a soldier and died while he was still young. Thomas was left his mother's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.
Motivation: He feels kind of lost in life; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting, Extrovert. Flaws: Depressed. Bonds: Adventurer, Enemies, Military. Occupation: Shepherd
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Adam Gyula, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a pastel vest and prefers grey and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and blonde. His eyes are likewise violet.
Personality: He acts crazy and hedonistic. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of southern immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: To share knowledge with the world; and wants to work out more often
Ideals: Athletic, Logical. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Architect
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Halfling, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 21000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold and topaz bottle stopper cork (600 gp). Solid gold idol (400 gp).
Justin Browning, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He has the majority of his body covered in plate. His head has been shaved. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Aggressive, abrasive, and angry, Justin embodies much of what other species detest in the Humans. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Justin was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Justin's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Justin and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is wracked by social anxiety
Ideals: Athletic. Flaws: Ugly, Addict, Antagonistic. Occupation: Courier
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Anselm Camden, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears professional attire and is in decent physical shape. His hair, while still mostly auburn, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: He is business-like. He takes instructions and follows them to the letter. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Professionalism, Optimist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Fortune-teller
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 1300 sp. Deep green spinel (90 gp). Chrysoprase (80 gp). Citrine (80 gp).
Simon Bing, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a slight overbite and is overall scrawny. His hair is brown, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. He misses his home and complains about the freezing weather, even in summer.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a mechanic, and taught him how to fix just about anything. He has drifted from career to career and currently works as a Laborer.
Motivation: To be a Map Maker again; and expand his business
Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Laborer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
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