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Advanced [show]


Charles Graeme, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears tan cloth garments or leather armor. He is bald on top and has large silver tufts of hair around his ears. His face is scarred and worn.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Charles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Charles's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Painter

Voice: Eastern European accent

Attributes [hide]

Charles Graeme, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)14 (+2) 17 (+3)18 (+4)
Skills Deception +6, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. Fiery yellow corundum (400 gp). Citrine (70 gp). Rock crystal (70 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Reynard Winthrop, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and wears a grey deerstalker hat and grey clothes. His hair is always cut to a buzz. His eyes are violet and he is always smoking a pipe.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is obsessed with finding treasure.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: PTSD. Bonds: Criminal record, Adventurer, Military. Occupation: Soapmaker

Voice: Low range voice

Attributes [hide]

Reynard Winthrop, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)12 (+1) 13 (+1)13 (+1)
Skills Nature +3, Stealth +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Coral (90 gp). Citrine (60 gp). Red-brown spinel (90 gp).


Social Check DCs


Gilbert Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He has a moderate pudge and is not very fit. He keeps his long black hair kept up in a rat tail. His eyes are amber and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.

History: Gilbert was raised in a hard working conservative environment. A gifted student he started as a Mayor, but he got bored and became a Baker. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Gilbert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Logical. Flaws: Mundane. Bonds: Job, Enemies, Criminal record. Occupation: Baker

Voice: Hard of hearing, loud

Attributes [hide]

Gilbert Blakely, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 11
Languages Common, Aquan, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2000 sp.


Social Check DCs


Reynard Appleton, Male Human [Permalink]

Personal [hide]

Description: He has a large pastel mantle and cape that has been intricately interwoven into his brown robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He sports a flattop hair cut. His eyes are brown and catlike.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He got into the Bounty Hunter business at a young age. He was taken as a slave by a traveling circus and forced to perform He inherited the family business which he has now maintained for 15 years.

Motivation: He seems to be bored by most things; and expand his business

Ideals: Disciplined. Flaws: Mundane. Bonds: Attractive, Job, Slave. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Reynard Appleton, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 13 (+1)10 (+0)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Richard Landon, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a pastel collared shirt and green pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has dyed his greying brown hair a little too much giving a sharp brown color. His gray eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: The child of a Sage, who enjoyed hunting, Richard was taken on many hunting expeditions. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Secretive. Bonds: Family, Nature, Criminal record. Occupation: Mason

Voice: Smoker's lung

Attributes [hide]

Richard Landon, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 10 (+0)7 (-2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs

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